Games
Why aren't games getting better?
So, I finished Assassin's Creed over the weekend. Yeah, I know it's been out for ages, and the anticlimactic ending is old news.
Moreover, I understand that most people who played it are familiar the major floors in the games design. The repetition of the missions, as well as the typical detachedness of narrative from the essence of the game-play, which we've come to expect from games.
I did enjoy the game, though. Don’t get me wrong! Even with the repetitive nature of the game I still found myself strapping into the Animus and battling the hordes of guards whilst searching for the illusive flags… Well, until I finally completed the game. (I may go back to it to complete the flag collection… but that’s beside the point).
The burning question I’ve had building up within my mind since I’ve played Assassin’s Creed and other current games is this:
Why haven’t games progressed much beyond the mid to late 90’s?
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